NVIDIA Announces DLSS and Ray Tracing Support For Upcoming Holiday Titles
NVIDIA has announced a list of upcoming Holiday titles that will be getting DLSS and ray tracing support.
Those games include triple-A heavy-hitters like October 29’s Watch Dogs: Legion, November 13’s Call of Duty: Black Ops Cold War, and November 19’s Cyberpunk 2077. In the case of Black Ops Cold War, NVIDIA noted that ray tracing would be featured in the campaign while DLSS would be supported in all modes.
In addition, several other games, both upcoming and already-released, are also getting DLSS and varying ray tracing support. They include:
Mount & Blade II: Bannerlord – The medieval RPG will get DLSS support in November.
World of Warcraft – Ray tracing was featured during the beta for the Shadowlands expansion, but NVIDIA’s wording suggests that the entirety of the MMORPG will get ray-traced shadows.
Mortal Shell – Ray-traced shadows and DLSS will arrive to this Souls-like in November.
Pumpkin Jack – The 3D platformer will get ray-traced reflections, ray-traced shadows, enhanced lighting, and DLSS support when it launches on October 23.
Ghostrunner – The cyberpunk first-person slasher will have ray-traced reflections, ray-traced shadows, and DLSS at launch on October 27.
Xuan-Yuan Sword VII – This action RPG will get ray-traced global illumination and DLSS when it launches on October 28.
Enlisted – The MMO squad shooter will get support for ray-traced global illumination and DLSS when the closed beta begins in November.
Edge of Eternity – Available in Early Access now, the turn-based RPG will get DLSS support “by the end of the year”.
Ready or Not – Currently available in Alpha (you’ll have to buy the Supporter’s Edition on the game’s website instead of on Steam), the tactical shooter will get ray-traced reflections, ray-traced shadows, ray-traced ambient occlusion, and DLSS when the game enters Early Access sometime this year.