Blizzard recently unveiled some multiplayer details for Overwatch 2 in a livestreamed broadcast and a subsequent blog post, which include key changes to the team format.
While the original Overwatch features teams of six heroes battling it out, its sequel will cut things down to five players per side. Additionally, the game’s “standard” modes will restrict each team to one Tank, two Damage, and two Support heroes.
“At the heart of this change lies the change in mentality surrounding the role of Tank, previously discussed during BlizzConline, towards one more focused on brawler-style gameplay,” wrote Blizzard in the blog post. “This shift from focusing on the protection of your team to in-your-face battling is anticipated to have impacts to the flow and pacing of the PvP experience.”
The post brought up Winston’s new secondary fire mode,a charged-up shot that enables longer range attacks for the hero, as well as the changes to Reinhardt (who was announced to have two Fire Strike charges and the ability to cancel his charge at BlizzCon 2021) as examples of how it was making the shift.
Other highlighted gameplay changes included Role Passives, which will let Damage heroes move slightly faster, give Support heroes automatic health regeneration after being out of combat for a short while, and provide Tanks with knockback reduction. Players who damage Tanks will also get less ultimate charge out of it as a result of the Passive.
Blizzard also teased tweaks to heroes, with Mei’s Endothermic Blaster confirmed to no longer freeze opponents while others like Bastion are "being reviewed and reworked from the ground up". Additionally, Blizzard revealed that Overwatch 2 will have another new mode aside from Push, said that the Assault mode will be replaced with a new mode in Competitive, and showed off the new Monte Carlo map for Escort.
You can watch the full livestream below: