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Hideo Kojima Offers Insight Into Metal Gear Solid Development

Famed video game director Hideo Kojima of Metal Gear Solid and Death Stranding fame shared some information regarding the development of the original Metal Gear Solid during its 24th anniversary.

In a series of Twitter posts, Kojima talked about the implementation of live-action footage into the game thanks to the PlayStation 1’s ability to play compressed movies. He added that he grew up with documentaries and wanted to put them into a fictional story. However, he had difficulty obtaining the materials.

Kojima went to Japanese broadcaster Nippon Hōsō Kyōkai (NHK) for advice but it “didn’t go well”, according to him. It took several years for Kojima to purchase, edit and clear the rights of the footage he wanted before finally implementing it into Metal Gear Solid.

While Metal Gear Solid became one of the most popular franchises in the gaming industry, it’s always interesting to hear behind the scene stories of its development from the creator himself.


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