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Guilty Gear Strive Delayed Due to Lobby and Server Issues

The latest installment in the Guilty Gear anime fighting game franchise has been delayed, with the game’s lobbies being cited as one of the contributing factors.

In an announcement on Twitter, developer ArcSystemWorks wrote: “We have made the tough decision to move the release date of “Guilty Gear™ -Strive-” (previously planned for April 9, 2021) to June 11, 2021.

“Since we have received valuable feedback after the recent Open Beta Test, we would like to make the most of this opportunity to provide the best game possible. We need extra time to polish some aspects of the game, such as the online lobbies and the server’s stability.”

I didn’t try the Guilty Gear Strive beta, but the game’s lobby, which resembles a 2D side-scroller with pixel characters, sure doesn’t look like your typical way of finding an online match. As one YouTuber describes it, “Someone has to ready up and the other party has to challenge the person that’s readied up. So if both people don’t ready up they can’t play, and if both people ready up they can’t play. They have to face each other and then ready up... you kind of like, have to guess whether the other person is going to ready up or not.

As for the server issues, the beta was notably extended by a couple of days because of them, so it’s easy to see why ArcSystemWorks wants to work on them too.

Guilty Gear Strive was originally meant to be released in 2020 but was delayed to 2021 due to Covid-19. It’ll be released on Steam, PS4, and PS5.


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